You arrive at the Holloway estate. They say something old still walks inside.
Find the five notes. Learn its name. Banish it before it learns yours.
USE E TO OPEN THE FRONT DOOR · F TOGGLES YOUR FLASHLIGHT
THE WATCHER
You wake up in a place you do not remember. Something in the dark remembers you.
Find five notes. Do not look away too long.
WASDmove ·
MOUSElook ·
SHIFTrun ·
Ccrouch ·
Flight
Edoor / pick up note ·
Ppause ·
TABfullscreen ·
ESCrelease
CLICK TO BEGIN
PAUSED
PRESS P OR CLICK ANYWHERE TO RESUME
Find five notes. Do not look at the stalker too long.
Crouch and kill the light to stay hidden.
WASDmove ·
MOUSElook ·
SHIFTrun ·
Ccrouch
Fflashlight ·
Edoor / pick up note ·
Ppause
TABfullscreen ·
ESCrelease mouse